Thursday, February 5, 2009

Monster: Bone Dragon

Bone Dragon
Armour Class: 1
Hit Dice: 6**
Move: 90' (30')
fly 240' (80')
Attacks: 2 claws / 1 bite
Damage: 1-8 / 1-8 / 2-20
No. Appearing: 1 (1-4)
Save As: F6
Morale: 8
Treasure Type: H
Alignment: Neutral
XP Value: 725

So named because of the heavy plating of dense, ivory scales that contrast dissonantly with their extremely rangy builds, bone dragons inhabit old battlefields, abandoned graveyards and mausoleums, and wastelands of all stripes -- from desert to tundra and everything between. They are sullen and solitary in nature and quick to take offense at being disturbed, lashing out with jagged fangs and oversized claws.

A bone dragon's breath weapon is a cloud of putrid, corrosive gas, 40' x 40'. If a second save vs. Breath is failed, a character caught in the breath weapon is at a -3 penalty to all rolls for the next six hours. Bone dragons have a 20% chance of talking, a 50% chance of being asleep, and (if capable) may cast three first-level Magic-User spells per day.

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