Sunday, June 27, 2010

The Book of Light

[A small volume, this spellbook has covers of finely hammered and frosted steel with a faintly bluish tinge, formed over a core of oak. Both covers are lipped and one is slightly larger than the other, such that the pages are completely encased when the book is closed. The pages themselves are of fine parchment, the script and diagrams within recorded in a strong hand in black ink; the front cover bears an unknown sigil in cobalt and azure enamel. The Book of Light contains eight first level magic-user spells, six unique spells as detailed below with the addition of shield and magic missile.]

Level: MU1
Range: 0
Duration: 1 turn
Effect: Blocks magic missile damage and creates a concussive sphere

Casting this spell creates a field of magical energy around the magic-user which halves the damage caused by magic missiles and similar effects. Once during the duration of the spell, the magic-user may create a palm-sized shimmering black orb; this orb may be thrown up to 20' and explodes with concussive force, causing 1-6 hit points of damage.

Arms of the Brute
Level: MU1
Range: 0
Duration: 1 turn or 1 hour
Effect: Improve damage in combat or ability to lift, carry and haul

The magic-user has two forms of this spell to choose from. If the combat version is used, a +2 to weapon damage is gained for one turn; if the non-combat version is chosen, the magic-user adds +4 to their Strength score for the purposes of lifting, carrying and similar activities for an hour.

Silver Sickles
Level: MU1
Range: 50'
Duration: 4 rounds
Effect: Creates flying silvery shears

Casting this spell conjures a pair of curved, hinged shearing blades that can be commanded to fly up to 50' away from the magic-user. In combat the blades deal damage as a dagger, and function as a silver weapon; against plants and plant-based monsters the blades inflict an additional 2 hit points of damage.

Shining Bolt
Level: MU1
Range: 50'
Duration: 1 turn
Effect: A shattering bolt of electricity

Bright and to the point, this spell produces a bolt of brilliant lightning that races towards the chosen target, inflicting 1-6 hit points of damage; the bolt also shatters metal and desiccates scale and flesh, causing the target's Armour Class to worsen by 2.

Level: MU1
Range: 40'
Duration: 1 round
Effect: A blade of ice and possible environmental hazard

This spell creates a razor-keen shard of ice that flies at a single target within range, causing 1-6 hit points of damage upon impact. Alternatively the magic-user may direct the shard against the ground, creating a slippery skin of ice up to 40 square feet in area that lasts for four rounds; any attempting to cross the ice must make a dexterity check or fall prone.

Shroud of the Blaze
Level: MU1
Range: 0
Duration: 1 turn
Effect: Orbiting protective flames

Casting this spell creates two airborne flames that circle around the magic-user. Any opponent that attacks the magic-user in melee is stuck by the flames, receiving 1-2 hit points of damage. Once during the duration of the spell, the magic-user may create a third flame; this flame may be directed to 40' away and causes 1-4 hit points of damage to its target.

Friday, June 4, 2010

Magic Item: The Waiting Storm

In the falling light of evening Jie Chue found himself approached by the scion of an ancient line.

This pale-haired prince desired a pair of light and shining blades, quick to blood, a hidden sting; though, cursed in his blood, could wield no steel. He asked only for wisdom.

Jie Chue smiled and turned away.

In the rising light of morning he gifted the prince with dawn's own lightning.

The Waiting Storm: Paired shortswords, The Waiting Storm is crafted of transparent glass as strong as steel; pale gold and rose and colourless, the glass of the blades appears rippled and dimpled though is perfectly smooth and bearing a razor's edge. Though hilt and pommel are cast as one with the blades, the grip of each sword is wrapped with twisted white and jade green silks and bear a white silk tassel tipped with gold. Each of the Storm's blades holds within a bit of the power of lightning, released at the will of the wielder.

Each blade of The Waiting Storm is a shortsword +1. With every successful strike, a blade will generate one hit point's worth of stored damage to a maximum of six points stored in each blade. These points may be expended as electrical damage during an attack; alternately, three points may be expended to hold a target for one hour if a save vs. paralysis is failed.

Tuesday, June 1, 2010

A Pair of Spells

The Peacock Robe
Level: MU1
Range: 0
Duration: 1 hour
Effect: Enhances the personal Charisma of the caster

By casting this spell, the magic-user cloaks themselves in a scintillating glamour that amplifies their personability. Appearing to be a more charismatic and trustworthy individual, the magic-user gains a +2 to reaction rolls for the spell's duration.

Bright Ember Bindings
Level: MU2
Range: 40 ft.
Duration: 4 hours
Effect: Constricts the target's limbs with flame

By casting this spell, the magic-user binds the target's wrists (or equivalent with manacles of brilliant blue-gold flame. These manacles prevent actions requiring free use of the limbs; and every round in which the captive actively struggles the manacles constrict and flare, inflicting 1-2 hit points of damage.