Thief-of-Hues
Armour Class: 6
Hit Dice: 4
Move: 120' (40')
swim 90' (30')
Attacks: 1 bite
Damage: 2-8
No. Appearing: 1-2
Save As: M4
Morale: 9
Treasure Type: Nil
Alignment: Neutral
XP Value: 100
The thief-of-hues -- also known as a nijiara or chromatic python -- is a huge serpent that most closely resembles a constrictor in shape, with scales of a dull pearly grey, milky white eyes, and virtually silent movement. A thief-of-hues may be found in virtually any environment; some believe them to be of some elemental strain, or the result of a magic-user's tampering.
In combat a thief-of-hues bites for 2-5 hit points of damage, sinking in hook-like fangs. Instead of venom it drains colour from its victim; if a save vs. poison is failed, roll on the following chart to determine the colour -- and emotion -- that is lost by the victim:
1. red -- anger
2. orange -- courage
3. yellow -- fear
4. green -- happiness
5. blue -- sadness
6. violet -- curiosity
7. indigo -- calmness
8. two colours -- roll twice more, ignoring results of 8
Lost colours may be regained by the intervention of a powerful cleric, or by consuming the ichor of a thief-of-hues -- which may not be the serpent that drained the colour from the victim.
A thief-of-hues bleeds in rivulets containing streams of colour from the entire spectrum. Its ichor is valued by alchemists and sages, even beyond its purpose in restoring lost colours.
Endless Frontier EXCEED new gameplay clip
3 hours ago
