Tuesday, June 16, 2009

Monster: Frost Ooze

Frost Ooze
Armour Class: 8
Hit Dice: 1+2**
Move: 120' (40')
Attacks: 1
Damage: 1-6 + special
No. Appearing: 1-10
Save As: F2
Morale: 12
Treasure Type: Nil
Alignment: Chaotic
XP Value: 23

Flowing like a thick syrup or runny gelatin, a frost ooze is a verminous and unearthly cold plasm that -- when actually motionless -- resembles a chunk of translucent ice. An icy white tinged faintly with a bluish cast, frost oozes are as translucent as glacier ice; as they slither along, they leave a frozen, glittering trail behind them.

A frost ooze attacks by lashing out with a quickly formed pseudopod, inflicting 1-6 hit points of damage and numbing the victim with bitter cold, causing a -1 to all rolls for two rounds. If a chilled victim is struck again by the ooze, or another ooze, in the same combat and a save vs. paralyzation is failed, the frost ooze freezes a patch of the victims's skin. Save for an ice-white discolouration (which fades in an hour) and another two rounds of -1 penalty, there appears to be no affect -- until the next time the victim rests. Then a 1/2 HD frost ooze bursts from the victim's flesh, inflicting 2-8 hit points of damage and immediately attacking its parasitized "parent".

Frost oozes are immune to blunt weapon damage, whereas fire inflicts double damage. Cold-based attacks cause an ooze to double in hit points.

4 comments:

Chris said...

Taichara answers the age-old question of who would win in a fight between the Xenomorphs from Alien and the White Mother from Leiber's "Swords against Death".

A: Both. They'd gang up on humans...

taichara said...

@Chris:

*cackles* ;3

le bulette said...

I like this one a lot, camouflaged in its natural environment as it is.

Eliyes said...

until the next time the victim rests. Then a 1/2 HD frost ooze bursts from the victim's flesh, inflicting 2-8 hit points of damage and immediately attacking its parasitized "parent".

NASTY!