Taurowanax
Armour Class: 5
Hit Dice: 4**
Move: 180' (60')
Attacks: 1 gore + 1 trample
Damage: 1-10/2-12
No. Appearing: 1
Save As: C6
Morale: 12
Treasure Type: Special
Alignment: Lawful or Neutral
XP Value: 175
The taurowanax, king of bulls, is a massive creature that stands head and shoulders above a common ox and displays a frightening amount of intelligence. Most commonly encountered leading a herd of wild cattle, a taurowanax often raids outlying farms and ranches to ransack crops or add a farmer's cattle to his followers. Most taurowanax have a pure white hide, though some few are skewbald in white and tawny red; all bear long, curving and wickedly sharp golden horns. In some locales the horns and hide of a taurowanax fetch high prices -- in others, owning them is a death sentence.
In combat a taurowanax gores with his horns, inflicting 1-10 hit points of damage, and tramples for an additional 2-12 hit points. Once every four rounds a taurowanax may invoke an earthshaker, pounding the ground beneath his hooves; all within a 50' radius are tossed to the ground and take 2-24 hit points of damage.
A taurowanax receives a +3 bonus to saving throws against all spells and is immune to nonmagical weapons. Tales speak of taurowanax of 10 Hit Dice, with the ability to summon true earthquakes once a week.
5 comments:
Oh thank goodness, when I first looked at this post I thought it said "Taurowanx". Wanax on, wanax off, that's much better. :)
@David Macauley:
Thank ye for the best snicker I've had all day ;3
Does it help if I say it's a proper word? (also, "taurobasileos" was too awkward even for me ~)
I may be dim but why would having the horns be a problem?
Awesome! Way cooler than the gorgon, imo. :D
@Will:
DM's discretion.
The beasts may be considered sacred, or cursed. Maybe the locals just don't fancy beef or anything from cattle ...
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