Sunday, December 7, 2008

Monster: Ivory Scarab

Ivory Scarab
Armour Class: 4
Hit Dice: 1*
Move: 90' (30')
[burrow 60' (20')]
Attacks: 1 bite
Damage: 1-3
No. Appearing: 6-18
Save As: F2
Morale: 8
Treasure Type: Nil
Alignment: Neutral
XP value: 13

These six-inch beetles travel in small swarms and are notable for their bone- or ivory-coloured carapaces, stout clawed legs, and strong mandibles surrounding an awl-like probiscis.

Once an ivory scarab makes a successful attack, it attaches to its victim and plunges its probiscis into the victim's flesh, draining 1 hp per round until dead or removed (requiring a successful Strength check). Every two rounds an ivory scarab remains attached, the mild venom in its bite dulls the victim's reactions and inflicts a -1 penalty to all rolls.

2 comments:

Jack Badelaire said...

Nifty. I like evil little critters like this - perfect dungeon denizens.

taichara said...

Nifty. I like evil little critters like this - perfect dungeon denizens.

Hehe. Yeh. I think a swarm of these scuttling towards you would be freaker than stirges, say; but I'm biased of course *grins*