Sunday, April 12, 2009

Monster: Living Statue, Marble

Living Statue, Marble
Armour Class: 4
Hit Dice: 3*
Move: 90' (30')
Attacks: 2
Damage: 1-6/1-6
No. Appearing: 1-3
Save As: F3
Morale: 11
Treasure Type: Nil
Alignment: Lawful
XP Value: 45

A living marble statue may be created in any shape, but is always carved from pure white stone with a faintly pearlescent sheen or network on its surface. Popular forms for marble statues include lions, gryphons and beast-headed humans.

Marble statues inflict 1-6 hit points of damage per successful attack. Every three rounds, a marble statue may create a mesmerism effect as its shimmering surface begins to ripple in a slow and hypnotic pattern; any creature looking at the statue must then save vs. spell or stand entranced for one round. Many marble statues are enchanted to capture opponents so spellbound -- if possible -- rather than attack.

3 comments:

trollsmyth said...

Very nice! And perfect timing as well. *evil DM chuckle* ;)

taichara said...

Very nice! And perfect timing as well. *evil DM chuckle* ;)

Ooh. I do so love it when I have the perfect timing for evil ;3

trollsmyth said...

Threw two of these against Oddysey this evening. In the middle of the fight, I forgot about their hypnotic shimmering power, darn it. Ah well, that'll still be a surprise next time. ;)

They were guarding a treasure room beneath the ruins of an elven villa. They worked really well with the theme, I think.