Saturday, July 11, 2009

Monster: Drake, Hypnale

Drake, Hypnale
Armour Class: 6
Hit Dice: 2*
Move: 90' (30')
fly 150' (50')
Attacks: 2 claws + 1 bite or 1 bite
Damage: 1-3/1-3/1-4 + poison or 1-4 + poison
No. Appearing: 1-3
Save As: F2
Morale: 7
Treasure Type: U
Alignment: Neutral
XP Value: 25

One of the smaller breeds of drake -- roughly the size of the average dog in the body -- the hypnale has dove-coloured mottled scales, brassy wings, leg feathering and dorsal stripe, and dark eyes. Its ears are tipped with tufts, as is its excessively long tail. Quiet and retiring creatures as drakes go, hypnale are not inclined towards conflict and prefer to flee when possible except when defending their lairs or eggs. By inclination, hypnale prefer the blood of their prey.

In combat a hypnale will bite, inflicting 1-4 hit points of damage; if there is enough room for the drake to be airborne it will dive at targets with talons and fangs, inflicting 1-3 hit points per talon in addition to its bite damage. The bite of a hypnale is venomous; if the victim fails a save vs. poison they will fall unconscious for 2-8 turns. A second save then determines whether the victim will receive another 1-4 hit points of damage or -- on a failed save -- die. A hypnale will seek to drink the blood of unconscious victims at a rate of one hit point per round.

1 comment:

Eliyes said...

Eeee. They sound pretty, but the idea of turning around and finding one sucking the blood out of one's buddies is kinda chilling.