Cepes
Armour Class: 6
Hit Dice: 1-1
Move: 90' (30')
Attacks: 2
Damage: 1-3/1-3
No. Appearing: 1-4 (2-16)
Save As: F1
Morale: 6
Treasure Type: U
Alignment: Neutral
XP Value: 5
Quiet and yet relentlessly invasive creatures, cepes are sapient fungus-men. The typical cepes stands between two and three feet tall, with a chunky, squat build and relatively short legs; their long arms have hands that terminate in woody claws which function as two fingers and a thumb. Cepes have broad heads – much like a mushroom cap – mottled in reds and rusts, with this colouration extending down their backs while the remainder of their flesh is an off-white or dull tan. Their eyes are large, lidless, and either dead white or jet black.
Cepes attack in combat with their claws, inflicting 1-3 hit points of damage per strike.
A colony of cepes has no formal hierarchy, all living members spawning from the same source; a single "mother growth" which was once a cepes but developed into a spawning mass of fungal material after "death".
1 comment:
Do all cepes become mother growths after death? Can you have two in one place, or will their spawn get territorial?
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