K'kithil
Armour Class: 4
Hit Dice: 1-1
Move: 90' (30')
climb 90' (30')
burrow 90' (30')
Attacks: 2 liv or 1 bite
Damage: 1-3/1-3 or 2-5
No. Appearing: 2-12 (20-200)
Save As: Normal Man
Morale: 9 (12)
Treasure Type: F
Alignment: Neutral
XP Value: 5
Sapient, industrious scarabs some two feet long, k'kithil congregate in massive labyrinthine burrows and dense scalloped towers, building up and filling in space with an orange-gold, translucent resin. Their tools are likewise fashioned of resin, nearly as hard as steel and half the weight. K'kithil chitin is white and black and set off with copper markings that match their eyes; their mandibles are ornately shaped and serrated, and their foremost pair of legs are capable of manipulating objects -- which may be carried concealed beneath their wingcases.
In combat k'kithil bite if pressed, inflicting 2-5 hit points of damage, or rear back on their hind two pairs of legs to allow the throwing of two liv, narrow resin blades, as far as 15' for 1-3 hit points of damage each.
For every ten k'kithil there is one warrior of 1+3 Hit Dice. Warriors attack as 2 Hit Die monsters and inflict 2-8 hit points of damage with their sharpened mandibles. A colony of k'kithil is led by 2-8 fertile Lords and Ladies, who possess 2+2 Hit Dice, an Armour Class of 2, and brilliant jewel-coloured markings. K'kithil fighting to defend their Lords and Ladies possess a morale of 12 rather than 9.
5 comments:
nice.
are they bipedal?
Hey!
You're not dead!
;)
Doesn't sound like they're bipedal if they "rear back on their hind two pairs of legs."
Excellent. Welcome back, by the way.
These could be very fun. I'm already considering a few steam-punkish tweaks...
@Zak S, HappyFunNorm:
Norm is indeed correct -- they aren't bipedal, they're huge tool-using scarabs :3
@Knightsky:
I am not indeed! And my clerical minions me that I am not undead either ;3
@trollsmyth:
Thank ye kindly -- and a steampunk bent could work well, I think ~
Post a Comment