Monday, January 26, 2009

Monster: Living Statue, Cinnabar

Living Statue, Cinnabar (Burning Knight)
Armour Class: 3
Hit Dice: 4***
Move: 90' (30')
Attacks: 1 weapon
Damage: by weapon + special
No. Appearing: 1-2 (1-2)
Save As: F4
Morale: 11
Treasure Type: Nil
Alignment: Chaotic
XP Value: 225

A cinnabar living statue is a larger than human-sized magical construct of deep ember-red crystalline stone; unlike most forms of living statue, cinnabar statues commonly have the form of an unidentifiable humanoid in a baroque suit of plate armour (hence the alternate name of “burning knight”). Cinnabar statues carry weapons made of the same stone as themselves.

Any successful attack by a cinnabar statue causes 1-4 hit points of burn-like damage in addition to the weapon's damage; additionally, there is a 4-in-6 chance that a toxin is introduced to the victim's bloodstream. This poison causes two points to be lost from Strength and Constitution for six hours. Nonmagical weapons damage a cinnabar statue, but any nonmagical weapon that makes a successful attack corrodes into uselessness on a 1-in-6 roll.

2 comments:

Jack Badelaire said...

Neat monster. I'm a big fan of non-living dungeon denizens, or at least creatures like oozes and slimes and bugs and other "basement dwellers". Having a dungeon full of ancient loot that also has a bunch of goblins and ogres and crap in it just seems a little weird to me.

taichara said...

I seem to have an affinity for constructs. And scaly things. And plants, oddly enough ...

Glad you liked it!