Tuesday, March 31, 2009

Monster: Shining Jelly

Shining Jelly
Armour Class: 8
Hit Dice: 4**
Move: 60' (20')
Attacks: 1
Damage: 2-16 + special
No. Appearing: 1-6
Save As: F3
Morale: 12
Treasure Type: Nil
Alignment: Chaotic
XP Value: 175

A strange gelatinous creature -- essentially a dense, sluggish amoeba the size of a large man's torso or even greater -- a shining jelly is a translucent golden amber in colour, iridescent like an opal or an oil slick. In darkness, a shining jelly glows softly.

A shining jelly causes 2-16 hit points of damage per attack, searing the moisture from all living tissue, and will drain 1-4 points of Dexterity which is regained with twelve hours rest. It is immune to all magic save for cold; casting any other spell on a shining jelly will cause it to flash with brilliant light, forcing a save vs. spells or be blinded. Fire will heal a shining jelly, whereas lightning attacks will fission one into 1-4 2HD jellies. Its touch destroys organic materials such as leather in one round.

1 comment:

Anonymous said...

If these could be tamed, or at least controlled, they'd be kinda useful for deep delvers.

*eyes word verification* uniefla?