Saturday, October 31, 2009

Monster: Ki'da

Ki'da
Armour Class: 6
Hit Dice: 6+2**
Move: 150' (50') / 180' (60')
Attacks: 2 claws or 2 claws + 1 bite
Damage:
1-6/1-6 or 1-8/1-8/1-10
No. Appearing: 1-4
Save As: F7
Morale: 10
Treasure Type: F
Alignment: Neutral
XP Value: 950

Lean yet muscular, a ki'da could almost pass as mortal; they look essentially human, with dark coppery flesh, white hair and eyes the colour of blue fire. A closer inspection, however, reveals the telling details: their hair flickers like flames, their ears resemble those of a great cat, and their hands bear ember-like talons -- and are often wreathed in scarlet flames. Short-tempered and territorial, ki'da desire to spread the infuence of fire and are often in direct conflict with the icy aeshna. they disdain keeping "lesser" elemental creatures as the aeshna do, considering it a sign of weakness. Ki'da dress in the dark-scaled leather of fire-resistant beasts and fabrics woven of miniscule links of black iron.

If not feeling pressed a ki'da attacks with fiery claws, inflicting 1-6 hit points of damage per strike. Greater threats prompt a ki'da to shift forms into a feline predator of crimson fires, lashing out with paws and fangs for 1-8 and 1-10 hit points of damage respectively.

In beastform a ki'da may only be harmed by spells and the magical pluses of enchanted weapons; in both shapes, a ki'da is immune to nonmagical weapons and to attacks based on fire and wind. A few ki'da cast spells as magic-users of half their Hit Dice.

1 comment:

Eliyes said...

I'd like mine giant-sized, please. :3