Wednesday, December 9, 2009

Monster: Taurowanax

Armour Class: 5
Hit Dice: 4**
Move: 180' (60')
Attacks: 1 gore + 1 trample
No. Appearing: 1
Save As: C6
Morale: 12
Treasure Type: Special
Alignment: Lawful or Neutral
XP Value: 175

The taurowanax, king of bulls, is a massive creature that stands head and shoulders above a common ox and displays a frightening amount of intelligence. Most commonly encountered leading a herd of wild cattle, a taurowanax often raids outlying farms and ranches to ransack crops or add a farmer's cattle to his followers. Most taurowanax have a pure white hide, though some few are skewbald in white and tawny red; all bear long, curving and wickedly sharp golden horns. In some locales the horns and hide of a taurowanax fetch high prices -- in others, owning them is a death sentence.

In combat a taurowanax gores with his horns, inflicting 1-10 hit points of damage, and tramples for an additional 2-12 hit points. Once every four rounds a taurowanax may invoke an earthshaker, pounding the ground beneath his hooves; all within a 50' radius are tossed to the ground and take 2-24 hit points of damage.

A taurowanax receives a +3 bonus to saving throws against all spells and is immune to nonmagical weapons. Tales speak of taurowanax of 10 Hit Dice, with the ability to summon true earthquakes once a week.


Anonymous said...

Oh thank goodness, when I first looked at this post I thought it said "Taurowanx". Wanax on, wanax off, that's much better. :)

taichara said...

@David Macauley:

Thank ye for the best snicker I've had all day ;3

Does it help if I say it's a proper word? (also, "taurobasileos" was too awkward even for me ~)

Will said...

I may be dim but why would having the horns be a problem?

Tomira Eliyes said...

Awesome! Way cooler than the gorgon, imo. :D

taichara said...


DM's discretion.

The beasts may be considered sacred, or cursed. Maybe the locals just don't fancy beef or anything from cattle ...