Sunday, May 1, 2011

Z: The path of the sun ...

So.

Magical disciplines or schools based on the houses of the zodiac Y/N?

Perhaps with Ophiuchus being the necromantic -- or otherwise unsavoury -- dark horse of the lot?

8 comments:

Chris said...

Magic of the celestial star crab?
Taichara: winning!

Less facetiously: please, this is relevant to my gaming interests.

taichara said...

@Chris:

Orrrr I could just use Saint Seiya as inspiration ~

Bwee.

But in echoing seriousness -- it's something I'm tossing around, yup. Not sure what I'll wring out of it or how long it'll take (or how many spell levels; me and my low-level thing, oi), but I'm putting definite thoughts toward it. X3

Mothman's Dog said...

One of my campaigns had suggested character traits linked to the zodiac - the players only rolled on the table after the first game session, and most of the results ended up being wildly ironic.

The Badger King said...

There was a half-decent article in a Dragon magazine a few years ago, about using the signs of the Zodiac to indicate birth benefits. I never integrated it into my campaign, but I remember it was okay reading...

trollsmyth said...

I'm always intrigued by this sort of thing. Would you be using the real-world one, or a zodiac of your own design?

noisms said...

I love it. I also like the idea of a magic system based around the different Tarot cards.

Not that I believe in any of that sort of thing. I just like the idea of magic systems based on motifs - so much more interesting that way.

Anonymous said...

The hardcover book _Fantasy Wargaming_ covered how to use zodiac signs; the Al-Qadim supplement to D&D also had an astrologer class with no real zodiac signs.

I do care about occult stuff, but I find it easier to find serious occult workers than it is to find tabletop gamers!

Lucas Kain said...

Sounds like fun. :) Might even become something half-official if executed properly!

___
Cheap international calls