- Converting at least some of the content of Al-Qadim over to BEMCI. Classes and magic, at least, should be doable ... the sha'ir would require some thought, though ...
- Maybe some more FF critters. Maybe some critters and whatnot from another game (Luminous Arc would be interesting magic-wise).
- Flesh out and possibly tweak my psionic class.
- Why am I tempted to write stats for critters from Pern? *facepalms*
8 comments:
Why am I tempted to write stats for critters from Pern?Because you're insane?
@noisms:
I thought that was a given, actually ...
Though it could be worse: could be a temptation to stat critters from the Valdemar novels. ;3
Hey, every game needs shoulder dragons! Er, I mean, fire lizards...
I'm using the FF critters pretty much as they are. Not much translation needed.
Though it could be worse: could be a temptation to stat critters from the Valdemar novels. ;3*coughagaincough*
You love Al Quadim. You know you want others to love it, too ~
@trollsmyth:
Hehe. True, that ;3 And the temptation grows ...
the sha'ir would require some thought, though ...The sha’ir is always the problem. Such a cool concept, but ill-served by the D&D mechanics. I’ve tried to fix it several times and never come up with anything really workable. But I’d love to see you come up with something.
@Matthew Slepin:
I'm still mulling the sha'ir over, and I quite agree with how badly the concept fits the ruleset. *grumbles*
If I work out any ideas, I'll be more than happy to share --
The closest I got was the idea to use the 3.5 sorcerer for the sha'ir. So he could call up any spell he knew, but it was more work than a regular wizard (i.e. can do it less often). Not totally satisfied with that either, though.
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