Friday, March 5, 2010

Monster: Qiparal

Qiparal

Armour Class: 7

Hit Dice: 1+1

Move: 30' (10')

fly 120' (40')

Attacks: 1 bite

Damage: 1-4 + special

No. Appearing: 2-20

Save As: F1

Morale: 8

Treasure Type: I

Alignment: Chaotic

XP Value: 19


Unusually large bats, qiparal are covered in dark fur and have muzzles much like that of a jackal, as well as a jackal's ears and oddly grooved fangs. Their most shocking trait are their wings, however; for when a qiparal spreads its wings and begins its fluttering flight, it reveals the brilliantly coloured patterns its wings' translucent membranes. These bright patterns make the qiparal resemble some kind of predatory butterfly -- which works to the creature's advantage.


In combat a qiparal bites, inflicting 1-4 hit points of damage. The wounds inflicted by a qiparal's grooved teeth continue to bleed freely, losing 1-2 hit points per round so long as the injury is not tended to, and given the chance a qiparal will lap up fresh blood rather than continue to attack.


Any individual within ten feet of a fluttering qiparal must make a saving throw vs charm or be entranced by the brilliant flashes of colour and pattern for 1-8 rounds unless the magical effect is cancelled or dispelled. During this time the victim may make no actions and is unaware of any activity surrounding them -- or inflicted upon them.

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