Wednesday, April 8, 2009

Monster: Paradscha

Paradscha
Armour Class: 5 (see below)
Hit Dice: 1+3*
Move: 120' (40')
Attacks: 2 calyx lash or by weapon
Damage: 1-4/1-4 or by weapon
No. Appearing: 1-4 (2-12)
Save As: M2
Morale: 8
Treasure Type: (S) E
Alignment: Any
XP Value: 19

Fey plant-spirits distantly related to dryads, paradscha resemble humans with deep green eyes and thick, shaggy hair often tinted with red or rose. Their true nature is readily revealed when injury causes them to bleed a golden-red sap instead of blood, or when they extend and unfurl their calyx -- a mandala-like rosette of dagged, lily-like petals, up to twice their armspan, that extend from their shoulders and spine and may be of any colour. Two of these petals are highly modified, and may be used like thorn-tipped whips. Unlike many plant and nature spirits, paradscha are highly social creatures and take great delight in slipping amongst humanity in order to subtly tweak and influence it.

A paradscha may attack with their calyx lashes, inflicting 1-4 hit points of damage per strike, or may attack with a weapon. Three times a day, a paradscha may release a burst of fine pollen and perfume that acts as a sleep spell. Paradscha take two hit points damage less, per die, from any source of elemental damage; and, when threatened, may curl their calyx around themselves to lower their Armour Class to 2. A paradscha so infurled may not move or attack. Some paradscha develop clerical spellcasting ability.

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