Wednesday, September 9, 2009

Monster: Shining Spirit, Least

Least Shining Spirit
Armour Class: 6
Hit Dice: 1+1**
Move: fly 210' (70')
Attacks: 1
Damage: 1-6 + spirit wound
No. Appearing: 1-3
Save As: C2
Morale: 10
Treasure Type: T
Alignment: Neutral
XP Value: 23

The most minor of the spirits of light, messengers and "gifts", the least shining spirits are composed of gossamer veils of golden light and drops of shimmering, prismatic color. On occasion a least shining spirit may take the shape of a rainbow-shining scarab -- as if carved of glass -- or a fluttering mass of glittering hummingbirds. The "treasure" of a least shining spirit is the droplets of tangible light that are sometimes left behind after death.

Least shining spirits attack for 1-6 hit points of damage; their glittering touch bleaches and wounds the spirit, causing a -2 penalty to all saving throws for two rounds and a one-hour loss of 1 point of Wisdom if a save vs. spell is failed. They are immune to non-magical weapons, take one extra hit point of damage from all elemental sources save for light, and will regenerate one hit point per round as long as they remain within a well-lit environment.

2 comments:

trollsmyth said...

Nice. I like the idea that having your spirit "bleached" reduces your wisdom. A sort of smoothing out and reduction in the texture of your being kinda thing.

taichara said...

@trollsmyth:

Indeed; it rather starts fading out all the bits and pieces of your self --