Lost in darkness, body and mind both lost to corruption; in such a state, what is there left untouched?
Staring calmly into the void, Jie Chue saw at once;
and, carving those tainted parts of his self free, forged his final contemplation of the fallen state.
The last to fall to corruption is the spirit.
Terror's Fury: Possessing all the length of a typical two-handed sword, Terror's Fury is single-edged and slightly curved, with a curving sharpened spur at the root of the blade. The blade's blued surface is ragged with streaks of cinnabar like strikes of lightning; the quillions and pommel-nut are simple bronze, the grip wrapped in the hide of a tiger.
Terror's Fury is a two handed sword +2. With every successful attack the sword inflicts an additional 1-4 hit points of damage from its electrified edge and immediately forces a morale check with a -2 penalty or the victim flees in mindless fright. By sacrificing a point of Charisma and Constitution for a day, the bearer of Terror's Fury may invoke a deathfrenzy in another -- or in themselves -- causing all damage to be increased by half again and granting +3 to initiative and to-hit rolls, -2 penalty to Armour Class, and +2 to saves vs. paralyzation, poison or death. However, the subject of a deathfrenzy may not stop attacking until all viable targets, including allies, are off the field of battle or slaughtered. If the deathfrenzy is invoked on a subject that is not the bearer of Terror's Fury, the sword's bearer loses one hit point permanently.
This is entirely appropriate to this theme, the colour scheme is wonderful, and the powers are inspired.
Post a Comment